I

Information Technology Applications Systems Specialist

Minsk Belarus, Kyiv Ukraine, Berlin Germany, London United Kingdom, Paris France, Rome Italy

15 days ago


Years of Experience

10 - 15 years

Workplace Type

On-site

Seniority Type

Manager

Industry

Oil & Energy


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Skills

c++designingc#3d modelingdevelopmentgamingpythonhtml5

Contact our TA to know more about the job

John Fernandes

Talent Advocate at WhiteCrow


Description

About our client

Our Client operates in the Oil and Gas Industry, with its headquarters rooted strongly in Saudi Arabia. It has its branches spread to more than 50 countries, providing employment to more than 68,500 people all over the world. They fall under the Fortune 500 Companies. They are one of the world’s largest oil producers. They are constantly growing by creating new technologies through its Research and Development efforts and branch into new business lines through Investments and Acquisitions.

Job description

About:


Note: This Role requires relocation to Saudi Arabia ( we provide entire family relocation and we provide accomodation as well)


  • We are seeking an experienced 3D/VR/AR/Game Developer with extensive industry experience in all aspects of game development and immersive visualization to join the Upstream Professional Development Center (UPDC) to develop and deliver advanced learning experiences to Upstream professionals. 
  • Developer works to plan, design, and produce interactive learning games for computers, mobile devices, or VR headsets. 
  • Developer work involves creating visual content for the game and writing code to implement all the game’s features and functionality. 
  • In addition, support and operate simulation systems like immersive virtual reality environment CAVE. 
  • This position requires a background in software development and mathematics and the ability to collaborate well with Upstream technical advisors, instructional designers, and graphics artists to accomplish projects goals.


Responsibilities:


You will be required to perform the following:


  • Develop applications using Unity3D and Unreal Game Engines
  • Develop, update, and maintain VR/AR/MR/3D applications.
  • Create custom AR and VR experiences for enterprise use cases (engineering, oil & gas, training, etc.) in Unity and/or Unreal Engine
  • Ability to effectively work across a wide range of target platforms, including PCs, consoles with VR/AR/MR headsets.
  • Maintain and configure cluster visualization in VR CAVE environment using Unreal nDisplay, Unity3D, MiddleVR and other industry related systems.
  • Develop Applications based on the functionality, visualization, and interface requirements established by project leads.
  • Work in an Agile Software development environment to produce work products.
  • Work with artists, animators, and programmers to execute projects on time
  • Keep up to date with the latest developments in 3D game design.
  • Integrate 3D models and graphical assets from modelling software into game engine projects.
  • Follow design guidelines, asset naming conventions, and other technical constraints.
  • Crafting intuitive user interactions for both novice and experienced users
  • Optimizing and refining game engine performance for exiting developed applications.
  • Collaborating with 3D Artist/modeler and other developers to complete projects successfully and on time.
  • Strong analytical frame of mind by working closely with designers, artists and other staff involved in the design process to create a quality product to schedule.
  • Develop designs or initial concept designs for games including game play. Generate game scripts and storyboards.
  • Create the visual aspects of the game at the concept stage.
  • Collaborating with game designers and other developers to complete projects successfully and on time.


Requirements:


  • The candidate should understand 2D/3D programming, UI programming, 3D environment programming (for CAVE, VR, AR and desktop development), also needs a good understanding of networking and databases integration. Must have knowledge and be capable of creating custom tools in game engines.
  • The applicable minimum requirement for the position is Bachelor of Science (BS) or Bachelor of Arts (BA) Degree in Computer Science, Game Development, Game Design, Computer Engineering
  • The candidate should have at least 15 years in software development and at least 10 years within the field of 2D/3D/VR/AR experience development and games development areas.
  • Programming – Proficiency in programming languages, such as Java, C+, C++, C#, Python, Swift, JavaScript, or other programming languages.
  • Ability to write maintainable and robust code. Able to self-direct and comfortable with rapid prototyping and iteration.
  • Web Technologies – Firm understanding of database functionality, multiple development environments, HTML5, CSS, MySQL, .NET, MVC, C#, PHP, WebGL and Python
  • Game design software – Experience with 2D/3D/VR/AR applications development using game engines (Unity3D and Unreal Engine
  • Emerging Technologies – Experience and knowledge about XR(VR/AR/MR) systems.
  • Ability to write maintainable and robust code. Able to self-direct and comfortable with rapid prototyping and iteration.
  • High level knowledge of APIs and libraries.
  • A passion for video games, Wide-ranging knowledge of gaming trends, Creative game design or storyboards that meet enterprise level.
  • Ability to solve problems when debugging problematic game code, optimizing game performance, and turning their design ideas into cod
  • Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio).
  • Experience with game engines animation and environmental level utilizing game engines.
  • Experience with standard AR and VR hardware, software, best practices, and design patterns
  • Experience with clustered visualization environment and VR CAVE environment Familiarity with 6DOF tracking system for virtual reality environment like Optitrack and ART
  • Game engine custom tools/plugins programming knowledge
  • Knowledge and familiarity with 3D software (3dsmax, Maya, Blender)
  • Deep understanding of content & technical pipeline.
  • Excellent physics and mathematics skills
  • Physics Engine proficiency and experience is a plus.
  • Being passionate about game industry

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Contact our TA to know more about the job

John Fernandes

Talent Advocate at WhiteCrow


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